Grow is a 3-Dimensional building game where 2-4 players guide the constant growth of a tree and compete by blossoming flowers around it. The game features a simple-to-learn set of rules, ideal for younger children, while offering a deep level of strategic nuance for more seasoned players. The core mechanics have been designed to lightly simulate the life of an actual tree, complete with seasons, flowering, and even bugs! Players are given the ability to grow the board, or tree, in any way they choose–resulting in a unique and interesting play experience every time. The game’s length is completely adjustable and can be setup to last anywhere between 20-60 minutes.
Grow was created by Tap Pribbenow, Chris Hassebrook and Kyle Bromley. It was founded on the idea of blending traditional sculpture with tabletop gaming, while providing a fun way of incorporating plant ecology. It has since been featured at IndieMEGABOOTH at Pax Prime 2014, Indiecade’s Showcase at E3 2014 and Cards Against Humanity’s Tabletop Deathmatch at GenCon 2013. Grow will be available to purchase in 2015.
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